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For the young traveler who thrives on building solutions to any problems they encounter. With this chapter added to their Journey Jotter Book, your child can...
...think about how superheroes respond to the communities they serve, and use observation and problem-solving skills to create an all-new character to help out a community they are visiting.
...take very basic principles of computer coding and apply them to physical space, writing a short program for themselves or another "robot" in their travel group to execute.
...identify and consider the purposes of signs encountered during their travels, and use observations of communities they visit to design a new sign for fun or functional use.